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Game

 Subject

Subject Source: Sackner Database

Found in 7 Collections and/or Records:

D'Art Board, 1987

 Item — Box 609: [Barcode: 31858073143566]
Identifier: CC-54743-50751
Scope and Contents

The pamphlet provides instructions as to how to set up and play the game. -- Source of annotation: Marvin or Ruth Sackner.

Dates: 1987

Language Box, 1966

 Item — Box 298: [Barcode: 31858072460870]
Identifier: CC-27279-27840
Scope and Contents

Each card is printed on both sides with a single word selected by Hendricks "in accordance with no fixed laws. Some are likes, others are antitheses. often the pairs are reversible, sometimes not." The author suggests playing with the cards like building blocks to make whatever individual creation is desired. "Language Box is an invitation to the reader to involve himself in this process of creative synthesis. It is an attempt to break out of, not to break down, traditional habits and inhibitions in order to arrive at a richer, fresher sense of language and the world." -- Source of annotation: Marvin or Ruth Sackner.

Dates: 1966

Post-Modern Pin-Ups: Pleasure Activist Playing Cards, 1995

 Item — Box 276: [Barcode: 31858073143392]
Identifier: CC-29056-30396
Scope and Contents

This work features pictures of nude women who had appeared in pin-up magazines. These are captioned by Sprinkle. In the booklet, Sprinkle also provides documentation on each person and contributes an essay, "The Forty Reasons Why Whores are My Heroes." -- Source of annotation: Marvin or Ruth Sackner.

Dates: 1995